Industry Guest

Chris Tung

Chris Tung smiling, sticking out his tongue slightly, and giving a peace sign.

/*-->*/ /*-->*/ Chris Tung is one half of the lifestyle brand Pink City. Founded alongside his brother Mike, Pink City specializes in anime/gaming inspired streetwear - with a strong love for TTRPGs, they have hosted various Dungeons & Dragons charity streams throughout the past three years.

Ken Lowery

Headshot of Ken Lowery smiling in front of a brick wall.

Ken Lowery is a game designer based in San Antonio, TX, publishing under the name Bannerless Games. He primarily creates solo games such as the ENNIE-winning VOID 1680 AM, Lighthouse at the End of the World, and No-Tell Motel. He used to self-publish comics for a long time, too, so maybe you also know him from there.

Reed Mascola

Reed Mascola is holding his game called Vigilante.

Reed Mascola (he/him) is a Toronto-based game designer and founder of Paranoia Rising Games. He designed and self-published Vigilante, a superhero game with hidden roles, and CATNIP Auction House, which was published by Tin Robot Games. Watch out for other new designs to hit the shelves, including the Rûnebeasts Deck-Building Game and more!

James Kerr

Head Shot of James Kerr

James Kerr is a publisher, Indie Groundbreaker nominated table-top RPG designer, and arcade champ from rural Ontario. He runs Radio James Games, a publishing house of weirdo gonzo indie games, and is the Membership Coordinator for the Indie Games Developer Network (IGDN), where he champions other folks' weirdo gonzo indie games.

Sara Jeffers

Headshot of Sara Jeffers smiling.

Sara Jeffers is an Indigenous American writer, designer, producer, and co-founder of the charity focused streaming channel Meadowlark Productions. They have several published adventures and more in the works. 

Ryan Khan

Black and white headshot of Ryan Khan laughing with trees in the background.

Ryan Khan is a London-based TTRPG designer and teacher. He is the author of Told by Starlight and The Festival of Deep Winter, and the sensitivity consultant on The Wildsea RPG. He loves to explore the intersection between games and learning, and how play drives creativity.

Derek Gour

Headshot of Derek Gour with a mountain landscape in the background

/*-->*/ /*-->*/ Derek is a Toronto-based indie game developer who designs both tabletop and computer games. Creator of the card-based story game Hope Inhumanity, which celebrates its 10-year anniversary in 2025, Derek thinks of game design as crafting memorable experiences for players. His influences range from roleplaying classics like Burning Wheel and Apocalypse World to computer strategy gems like Civilization and Crusader Kings.

Julian Frid

Photo of Julian Frid

Julian Frid is an improvisor, teacher and game designer. He is a founder of the Canadian TTRPG 'Sine' as well as Toronto Comedy darlings Sex T Rex. Sine is currently a podcast and also in the works of being Kickstarted in 2025. Julian is a huge fan of how RP promotes organic atypical storytelling and would love to talk to you about how your favourite system does the same.

Scott Kelly

A cartoon version of Scott Kelly wearing glasses and a purple shirt.

Scott Kelly is the S in BSGames. Along with Bill Murphy, he created Mathemagician's Duel and Sinoda, and continues to come up with more ideas for games than he has time to work on them.