Sara Jeffers
Sara Jeffers is an Indigenous American writer, designer, producer, and co-founder of the charity focused streaming channel Meadowlark Productions. They have several published adventures and more in the works.
Sara Jeffers is an Indigenous American writer, designer, producer, and co-founder of the charity focused streaming channel Meadowlark Productions. They have several published adventures and more in the works.
Ryan Khan is a London-based TTRPG designer and teacher. He is the author of Told by Starlight and The Festival of Deep Winter, and the sensitivity consultant on The Wildsea RPG. He loves to explore the intersection between games and learning, and how play drives creativity.
/*-->*/ /*-->*/ Derek is a Toronto-based indie game developer who designs both tabletop and computer games. Creator of the card-based story game Hope Inhumanity, which celebrates its 10-year anniversary in 2025, Derek thinks of game design as crafting memorable experiences for players. His influences range from roleplaying classics like Burning Wheel and Apocalypse World to computer strategy gems like Civilization and Crusader Kings.
Julian Frid is an improvisor, teacher and game designer. He is a founder of the Canadian TTRPG 'Sine' as well as Toronto Comedy darlings Sex T Rex. Sine is currently a podcast and also in the works of being Kickstarted in 2025. Julian is a huge fan of how RP promotes organic atypical storytelling and would love to talk to you about how your favourite system does the same.
Scott Kelly is the S in BSGames. Along with Bill Murphy, he created Mathemagician's Duel and Sinoda, and continues to come up with more ideas for games than he has time to work on them.
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Derek is an easy-going, globe-trotting mental health professional by day and an award-winning game designer by night.
Tim W. K. Brown, a multiple award winning game designer from Stouffville, Ontario, is proud to be a guest once again at Breakout. His games have been sold in a dozen countries and have been featured in multiple magazines and podcasts. His most well known games are Wreck Raiders, Quartex, Gridstones, and Order of Invention.
Pam Punzalan is a multi-awarded Filipino queer woman best known for her work on D&D: Journeys Through the Radiant Citadel, Spire: Shadow Operations, Hunter: The Reckoning, Thirsty Sword Lesbians and the up and coming Dagger Isles Supplement for Blades in the Dark. You may also recognize her for her work with Big Bad Con, where she is one half of Special Events - including their uplifting work for POC creatives in tabletop.
Marceline Leiman is a freelance New York City-based game designer, developer, and adjunct professor at NYU Game Center. She loves exploring new forms of playing games, focusing on those that draw players closer together.
Chris is the designer of Lanterns: The Harvest Festival, Spell Smashers, and soon to be released My Little Pony: Festival of Lanterns. Sometimes a tutor, but always a tutee, and will always make room for cheesecake when there is none left.