Guest of Honour

Avery Alder

Avery Alder

Avery Alder is a queer designer hailing from Sinixt and Ktunaxa territory. She's the designer of Monsterhearts, The Quiet Year, Dream Askew, Ribbon Drive, and a host of smaller, scrappier projects. In her design and play, she gravitates toward the moody, the personal, and the transformative.

Elizabeth Chaipraditkul

Elizabeth Chaipraditkul

Elizabeth (Liz) Chaipraditkul is the owner of Angry Hamster Publishing and is the creator of Afterlife: Wandering Souls and WITCH: Fated Souls. She was the lead developer of the Crescent Empire book for 7th Sea Second Edition and lead author of Bluebeard Bride's Book of Lore for Magpie Games. Liz has also written for companies such as Onyx Path Publishing, Modiphius Publishing, and Gallant Knight Games. When not delving into weird new worlds Liz enjoys crafting and walking her dog Leia.

Industry Guests

Betsy Rosenblatt

Betsy Rosenblatt

Betsy Rosenblatt loves to play and design games that tell stories, provoke emotional engagement, promote self-discovery, embrace quirk and mystery, and encourage bad ideas...sometimes even all at the same time. In her spare time, she’s a law professor at U.C. Davis School of Law, focusing on intellectual property law. In her even-more-spare time, she's the Legal Chair of the (non-profit) Organization for Transformative Works, which supports fans and fan creativity.

Cecilia and Eric Hyland

Cecilia Hyland

Cecilia "CC" and Eric Hyland are American game designers who founded Tank & DPS, a game design/art commission side business in November 2015. Their first major published title is "Fleecing Olympus" from Passport Game Studios in 2018. Followed by their second title "Istanbul or Constantinople?" from Concrete Canoe Games in 2019.

They also work together on their podcast, Tank & DPS Tabletop News, where they cover more than just new games. https://m.soundcloud.com/user-771641186

The newest project is their Daughter Rosaline born in November.

Christopher Challice

Christopher Challice

Chris Challice is the author of Vanagard, a sister game to Fate of the Norns Ragnarok, set at the dawn of the Norse Cosmos. He's also written Seith and Sword, the first novel in the Fate of the Norns Franchise. His solo project, Space Pirate Alice Black: Blood Tribute, is a powered by Fate solo adventure game.

He's a connoisseur of magic, mythology, and whimsy. His current projects are Dragon Trinity Crash, a ridiculous magic and mech game, and Knights of the Hidden Sun, a dark Space Opera in a setting powered by human souls.

Christopher Chung

Christopher Chung

Chris is the designer mind behind Lanterns: The Harvest Festival and Spell Smashers, both pretty excellent games, if he says so himself. Often seen prototyping at the last minute.

Daniel Kwan

Daniel Kwan

Daniel is a Toronto-based ENnie nominated podcaster, game designer, developmental editor, and educator. He co-hosts the Asians Represent podcast and designs games through Dundas West Games. Daniel is also one of the co-founders of Level Up Gaming, an organization that helps adults with autism and other disabilities develop their social skills through tabletop gaming experiences. In 2019 Daniel's first full-length game, Ross Rifles, was successfully funded on Kickstarter!

Daryl Andrews

Daryl Andrews

Daryl Andrews is a professional freelance game designer, who began full-time in 2015. With 30+. board games already released through 20+ different publishers, Daryl’s output has been unrivaled over the last few years. Beyond design, Mr. Andrews has also worked as a consultant for a variety of gaming companies with a special focus on popular licenses, including Back To The Future, Teenage Mutant Ninja Turtles, Ghostbusters, the NHL, Oregon Trail and more.

Notable games:
7 Summits (Deep Water Games)
Chip Monks (Albino Dragon Games
Sinister Six (Spinmaster Games)
Gangster Dilemma (Eagle-Gryphon Games)
The Quick & the Undead (Inside Up Games)
Kodama 3D (Indie Boards & Cards)
Sagrada + Bosk (Floodgate Games)
City of Gears (Grey Fox)
Creatures & Cupcakes (Social Sloth Games)
Ghostbusters: The Card Game (Renegade)
Speakeasy Blues (Artana)
The Oregon Trail Game (Pressman)

Derek Gour

Derek Gour

Derek is the designer of the card-based story game Hope Inhumanity, and hopes to someday bring more games into the world. His favourite roleplaying games are Burning Wheel, Apocalypse World, Dread and Fiasco.

Emily Griggs

Emily Griggs

Emily Griggs is a writer and illustrator who freelances in the tabletop game industry in both roles, working on games such as Vampire: The Masquerade, Exalted, and Threadbare. She has written and illustrated her own game, Rest, as well as a webcomic and a line of nerd-themed greeting cards under the business name Sweet Ingenuity.

Cecilia and Eric Hyland

Eric Hyland

Cecilia "CC" and Eric Hyland are American game designers who founded Tank & DPS, a game design/art commission side business in November 2015. Their first major published title is "Fleecing Olympus" from Passport Game Studios in 2018. Followed by their second title "Istanbul or Constantinople?" from Concrete Canoe Games in 2019.

They also work together on their podcast, Tank & DPS Tabletop News, where they cover more than just new games. https://m.soundcloud.com/user-771641186

The newest project is their Daughter Rosaline born in November.

Helana Hope

Helana Hope

Helana Hope is a sexual wellness advocate and animal lover. By day she runs her Pure Romance business, helping women and couples in their intimate relationships. By night she is a play tester, idea bouncer, and now game designer. Kingdom Rush is the first board game with her name on the box, but she has been a part of many projects as a play tester and developer for her game designer friends.
 

Jason Pitre

Jason Pitre

Jason Pitre is an award-winning game designer behind Genesis of Legend Publishing. He has published a host of games including Spark (2013), Posthuman Pathways (2014), Sig: Manual of the Primes (2017), and After the War (2019). In his spare time, he produces the RPG Design Panelcast, sharing information on roleplaying game design and publishing.
When he isn’t designing games or reading up on polar bears, he roasts 'n brews a mean cup of coffee. You can find him far too often on Twitter @genesisoflegend.
 

Jennifer Adcock

Jennifer Adcock

Jennifer Adcock is a game designer and writer. She loves RPGs about kissing and crying, though not necessarily at the same time. She is the author of Only One Bed: A Compilation of Fanfic-Inspired RPGs, and the editor-in-chief for The World’s Greatest Roleplaying Game: The Zine, an anthology of indie-inspired 5e hacks.

Jess Go

Jess Go

Jess is a queer Canadian streamer and game designer. She manages an online community that strives to be a welcoming, fun, and safe place while encouraging outreach and growth via fundraisers and event that try to get everyone playing games for good causes. Jess loves using streaming to share new ttrpgs with the community and will often invite game designers on to facilitate their newest games or members of the community to come play games she discovered over on itch.io. Thus far she has been focused on designing GMless games where everyone has equal control of the world and storybuilding together.

Jessey Wright

Jessey Wright

Jessey Wright designs and develops board games and co-hosts the Meeple Syrup Show, a weekly live webcast featuring interviews with experts from all different parts of the industry. He has worked primarily with popular intellectual properties and his design credits include Legend of Korra: Pro-Bending Arena, Batman The Animated Series: Rogues Gallery, and Kingdom Rush: Rift in Time.

Jonathan Lavallee

Jonathan Lavallee

Jonathan has been working in and around games for the past fifteen years. He started out working with the line license of CyberGeneration but gave that up to start focusing on his own individual projects. Currently he produces his own games with his company Firestorm Ink, and acts as freelancer for both hobby and video game industry companies. His latest projects are is called We Used To Be Friends (a collaborative teenage detective drama game) and Awoke a cyberpunk game about community.

Josh Cappel

Josh Cappel

Josh Cappel is a conglomeration of molecules that display a commendable amount of molecular teamwork especially in the morning. He has created game art and graphic design for over fifty tabletop game projects, lately focusing on games for KTBG, Burnt Island Games, and Grand Gamers Guild. He is also a game designer, always trying to figure out how to generate interesting interactions between players as they collectively suspend the reality around a pile of cardboard scraps and wood bits.

Mariam Ahmad

Mariam Ahmad

Mariam Ahmad is a queer South Asian-Canadian wordsmith & editor for hire, podcaster, and streamer who lives and breathes gaming. They are the GM of The Musafirs, an actual play podcast with an all queer BIMPoC cast set in Sarzameen, their South Asian campaign setting. They can also be found streaming games on a few Twitch channels. On occasion, they knit things and cuddle cats.

Moyra Turkington

Moyra Turkington

Moyra Turkington is the creator and curator of the War Birds collective, an international team of designers writing games which feature women fighting on the front lines of history. She is interested in personal, political, transformative games that challenge how we understand the world and each other. A Systems Analyst with a joint background in Theatre and Cultural Studies, she is always working to develop multiplicity and access in media, design, representation and play. She hails from Toronto, Canada, molds leather masks and has a laugh that could shake the world.

Mysty Vander

Mysty Vander

Mysty Vander is an accessibility advocate and sensitivity editor in the TTRPG community. She is he founder of ASLForRPG and works at making tabletop games more accessible for Deaf and Hard of Hearing players.

Pam Walls

Pam Walls

Pam Walls is a tabletop game designer. Hold That Face, her facial expressions party game, was published by Hasbro in 2017 and her speed charades game Act Fast will be published by Outset Media in 2020. She is the founder of Board Game Broads, a forum for women and gender non-conforming folks in the tabletop games industry and is the co-host of Board Game Broadscast, a live videocast featuring members of the Board Game Broads community.

Shannon McDowell

Shannon McDowell

Shannon McDowell is a Canadian board game and puzzle designer who is obsessed with escape rooms, travel, Disney, and cats. She works at the Wilfrid Laurier University game design and development program where she researches escape rooms and was a member of the design team for the Red Bull Escape Room World Championship.

Shel Kahn

Shel Kahn

Shel Kahn loves RPGs! She illustrates and writes for tabletop RPGs, runs them for kids and teens at schools and museums, and mentors new GMs with nonprofit community space Dames Making Games. Kahn’s self-published adventures include Keep on the Shining Isle, The Corruption of Pelursk, and most recently, The Ghost Houses of Phylinecra. In her spare time, Kahn also creates original comics and art, and runs The Sorcerer’s Catalogue, an online store of everyday esoterica. Learn more at portablecity.net!
 

Tim W. K. Brown

Tim W. K. Brown

Tim is an award winning board game designer from Stouffville Ontario and an active member of the Game Artisans of Canada. His games have been sold in 10 countries and have been featured in multiple magazines and podcasts. You may know his games Wreck Raiders, Quartex, Gridstones or Order of Invention.

Todd Crapper

Todd Crapper

Todd Crapper (he/him) is an award-winning tabletop game designer and indie publisher who just might be addicted to game design. Seriously. Even reading this bio is just enabling his habit and now attending BreakoutCon for the 4th year in a row will just make it worse. C'mon, he's published Killshot, High Plains Samurai, ScreenPlay, and is working on almost a dozen other projects with Broken Ruler Games, he's the Marketing & Design Manager for Third Eye Games, and works as a freelancer graphic designer for numerous other publishers. You can learn more about his addiction at brokenrulergames.net.