Industry Guest

Ryan Khan

Ryan laughing joyfully in a classy black and white image

Ryan Khan is a London-based TTRPG designer and teacher. He is the author of Told by Starlight and The Festival of Deep Winter, and was sensitivity consultant on The Wildsea RPG. He loves to explore the intersection between games and learning, and how play drives creativity. His upcoming game Bug Dish - a TTRPG about travelling bug chefs who compete in cooking competitions - is currently in playtesting.

Adriel Lee Wilson

Adriel holding a milkshake up to the camera in a classy black and white photo

Adriel Lee Wilson (he/him) is part owner of 9th Level Games and the creative visionary behind The Excellents, Savage Sisters, and Nancy Druid. A true reindeer bee at heart, Adriel brings to their publishing practice a wealth of game industry experience and a deep love for all things handmade.

Greg Leatherman

Greg Leatherman in sleek black glasses, leaning casually against a tree

Greg Leatherman (he/him) graduated with a degree in Theater Arts and he’s put all those skills into bringing characters to life in his favorite pastime playing Tabletop RPGs on his actual play podcast Very Random Encounters and off the mic. He has self-published his own award-winning RPG called Glitter Hearts in 2020 and has published his second TTRPG called The Mystery Business.

Jonathan Lavallee

Jonathan with a cat on his shoulder.

Jonathan has been working in and around games for the past twenty years. He began with line license for CyberGeneration and eventually published his own games. He’s published a few things for other people, but mostly focuses on his own content. He has just released the updated version of his latest game We Used To Be Friends (a collaborative teenage detective drama game), Behind You! (a collaborative slasher horror game) and Behext (a take that deckbuilder) published by Smirk and Dagger games.

James Kerr

James Kerr looking intensely into the camera, wearing a blue blazer and a t-shirt

James Kerr is a publisher, broadcaster, Indie Groundbreaker nominated table-top RPG designer, and arcade champ from rural Ontario. He brings traditional publishing methods to gonzo indie games, believes grassroots does not have to mean poorly thought out, and seeks to challenge the medium both mechanically and in terms of information dissemination. James is also the Membership Coordinator of the Indie Game Developer Network. Radio James Games is his publishing house, where marvellous notions take on life.

Seb Pines

Seb wearing a beanie, seated in a park.

Seb Pines is a writer and game designer making curiosities into roleplaying games and games into a collection of curiosities. They are also a co-founder of Good Luck Press where they publish experimental roleplaying games. You can find them online most places as @smolghost or their published work with Good Luck at goodluckpress.co.

Alex Sierputowski

Alex looking dapper in a vibrant sport coat overtop of a white collared shirt, black tie and black vest

Alexander Sierputowski, founder of GameDirection, is a visionary in the gaming industry, based in Cleveland, Ohio. With a mission to "Make inclusive games through accessibility to create memorable experiences," Alex leads GameDirection in the game design process, publishing and marketing innovative games like "Snack Attack," "Dungeons and Dinos," and "Emberwind", "The Big Shuffle". His company offers comprehensive services in game design, graphic design, marketing, and printing, excelling in areas such as prototyping, playtesting, and marketing.

Julien Legault

An animated (cartoon) Julien with a diamond earring drooping playfully from their left ear

Julien is a tabletop role-playing game designer, artist, and writer dedicated to making immersive and carefully-crafted storytelling experiences. Their work focuses on bringing interesting and meaningful stories to light through metaphor and imaginative settings, and ranges from cozy to somber. Their latest work, a game about survival, nature, and belonging called The Things We Become, is making its debut at Breakout this year.

Marren MacAdam

Marren smiling into the camera, wearing a collared shirt, their eyes glinting mischievously in the light

Marren MacAdam (They/Them), the human behind Marren's Musings, is a Canadian TTRPG designer, writer, and aspirant for the title of "most Dark Souls inspired TTRPGs in the scene". They are the creator of LORDSWORN, a GMless TTRPG about soldiers sworn to now dead Gods returning home in the apocalypse, and THE CROWNLESS, a pocketmod series of Zines for an Elden Ring inspired TTRPG of killing Pretender Gods and renewing the world in apocalyptic fire.

Jam

Jam smiling, with purple hair glinting in the light

Jam (she/they) is a queer, Latine artist with a passion for colorful design. She's known for her IGDN award-winning project Dinocar, ARPIA award-winning work on Logan and her ENNIE-nominated layout for NOVA. She's an illustrator, layout artist, game designer, and co-founder of Dinoberry Press