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Traders of Osaka
In charge of valuable cargo, you must deliver it from Osaka to Edo. But fierce competition and the Black Tide may sink your hopes for fortune! Set sail for Japan in this exciting game for traders full of opportunities... and opportunists!
Minimum Age: 12
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Z-Man Games |
Ancient, Card Game, Economic |
2006 |
1 |
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The Mines of Zavandor
In this third game in Lookout's Zavandor fantasy setting, it's all about dwarves. And mining. And gemstones. And other enhancements for the mines that need to get developed further during the game to have full effect.
4 different gems are the currencies in this game. However, when collecting income you draw cards from 4 different mines (card stacks) with each having its own distribution! The number of gems you earn depends on the upgrade level of your dwarves. Gems are used to either win new objects for their mine through simultaneous 4-way auctions, or to enhance their mines, objects, and victory point count. Another innovative part is that each object has to be upgraded to fully use its benefits, e.g. a level 1 dwarf only gives you 1 income per round, some level 3 dwarves give you 3 income.
On the King's way through the mountain, the requirements for upgrading some special cards always change, and only the player who wins the sapphire auction knows where the next turn will lead to. There are shorter and longer paths to the Coronation Chamber, where the game ends. The game lasts between 10 to 12 rounds.
Minimum Age: 10
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Z-Man Games |
Fantasy |
2010 |
1 |
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Nippon
Japan during the Meiji Dynasty: a closed isolated feudal country decides to change into a modern westernized state. The Empire sends emissaries to foreign nations, brings technicians and scholars from the west, builds railroads, invests in education, and achieves an outstandingly fast industrial revolution.
The nation and Emperor count on the support of the Great Four, the big conglomerates that emerge with great power and massive control over the Japanese economy. They are called Zaibatsu, and their influence on the Meiji Emperor and importance on the faith of Japan became incredibly high.
In Nippon, players control Zaibatsu and try to develop their web of power by investing in new industries, fighting for monopolies, taking part of government investments, and building up their influence and power as they oversee the era of rapid industrialization in Japan. Japan's unique social and geographic characteristics make this process a challenging endeavor. Natural resources are scarce, differences between the islands dramatic, political changes hard to accomplish, and social stratifications deep-rooted on the country.
The foundations of the big Zaibatsu were the traditional silk workshops, but soon the conglomerates diversified their influence and power building a complex structure of interconnected companies that made them giant players in the world's new industrial era. Players take the reins of these big corporations and try to develop them in order…
Minimum Age: 12
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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What's Your Game |
Economic, Industry/Manufacturing |
2015 |
1 |
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UGO!
In UGO!, players try to found a mighty kingdom. Eagerly they expand their empire with more and more countries – but only the areas that are well maintained by farmers shall ensure that a truly flourishing kingdom will be founded.
UGO! is a trick-taking game. The starting player plays a card from hand, then in clockwise order the other players play a card of the same color, if possible, while playing a different color otherwise. The one who plays the highest card takes all the others. In a tie, the player who follows suit wins. If none of the players followed suit, then the first one wins.
The winner places the cards on his kingdom cards, starting from left to right and sorted by color. If you have nothing on your kingdom cards yet, you can sort the cards from left to right in any order. However, if you do have cards already on your kingdom, you must place them on top of the other matching colors (countries). As soon as you have placed the cards and started a new game round, you may not change them anymore. The winner of the game round is also the starting player of the next one.
Minimum Age: 10
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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PLAYthisONE |
Card Game, Farming |
2013 |
1 |
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Avalon
There are separate cards to determine the course of the tournament, according to the number of players. A round (1 2 etc) always starts with a bartering session, whereby cards may be exchanged and sold. After that, the knights must do battle! In order to be allowed to fight, the knights must he in possession of a full set of weaponry.
A full set consist of shield, sword, lance and armor. Anyone of them might be substituted by a joker card.
The game is finished when only one player is left with a complete set of weaponry. The winner is the player with the largest fortune at this lime.
Minimum Age: 8
Minimum Players: 3
Maximum Players: 6
Boardgame Atlas: Link
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Fun Connection |
Medieval, Negotiation |
1994 |
1 |
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Cornwall
The fascinating scenic landscape of Cornwall in southwest England with its majestic meadows, forests, hills, and wetlands will take your breath away. Lot by lot, the players stake their claim to the region's lands. Regions that already have cottages or churches built on them, or where the the flag of Cornwall blows in the wind, are coveted most of all.
But don't count on the others behaving as you would expect of a well-mannered English gentleman or else they'll steal that coveted land right out from under your nose before you know it. Only once your work is done can you relax in the pub on the countryside.
Minimum Age: 8
Minimum Players: 2
Maximum Players: 2
Boardgame Atlas: Link
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Schmidt Spiele |
N/A |
2015 |
1 |
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Food Fight
Out of the frying pan, and into the line of fire!
In Food Fight, your favorite foods have gone to war. Draft glorious food warriors into your army and march them onto battlefields from Watermelonloo to Spaghettis-burg! Battle morning, noon, and night across three meals. Food mascots lord over the mealtime chaos, searching for a new champion – but who will reign supreme? The most cunning, the most savage, the most delicious?!
Food Fight uses a new card-drafting mechanism that allows players to build meals that work well together and allows for powerful combo plays.
Minimum Age: 13
Minimum Players: 2
Maximum Players: 6
Boardgame Atlas: Link
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Cryptozoic Entertainment |
Card Game, Humor |
2011 |
1 |
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Inis
The game's elegant mechanics combine card drafting and area control to produce a system rich in strategic options and interpersonal interactions. At the same time, brilliantly crafted tiles give every game a unique, gradually unfolding geography. The gorgeous original art brings Ireland's ancient epics and audacious heroes to life.
There are three different types of cards in Inis: Action Cards - These are drafted each round and provide the base actions to deploy troops, move troops, attack, and play new regions. Advantage Cards - These are acquired as a result of controlling certain regions. Each region has its own Advantage Card you receive as a result of having the most troops in it. Epic Tales Cards - These unique and powerful cards evoke the Celtic gods and heroes to inspire the clans to accomplish legendary feats.
Minimum Age: 14
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Asmodee Editions |
Ancient, Card Game, Mythology |
2016 |
1 |
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King of Tokyo
This new edition of the best-seller boasts new artwork, clearer rules, and revamped card abilities. Monsters have a new look, and the coveted space penguin character takes his place in Tokyo! King of Tokyo is a game for 2 to 6 players where you play as Mutant monsters, rampaging robots, or even abominable aliens battling in a fun, chaotic atmosphere. Roll dice and choose your strategy: will you attack your enemies? Heal your wounds? improve your monster? Stomp your path to victory.
Minimum Age: 8
Minimum Players: 2
Maximum Players: 6
Boardgame Atlas: Link
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IELLO |
Fighting, Sci-Fi |
2011 |
1 |
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Pandemic
In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.
The game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are Epidemic cards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the "normal" spread of the infections.
Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five—but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!
Minimum Age: 8
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Z-Man Games |
Medical, RPG |
2008 |
1 |
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Photosynthesis
The sun shines brightly on the canopy of the forest, and the trees use this wonderful energy to grow and develop their beautiful foliage. Sow your crops wisely and the shadows of your growing trees could slow your opponents down, but don't forget that the sun revolves around the forest. Welcome to the world of Photosynthesis, the green strategy board game!
Minimum Age: 10
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Blue Orange Games |
Abstract, Environmental, Strategy |
2017 |
1 |
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Space Hulk: Death Angel - The Card Game
Purge the Xenos Threat!
The Space Hulk Sin of Damnation has succumbed to a vicious Genestealer infestation. Now you must purge the vile alien...
Space Hulk: Death Angel - The Card Game is a cooperative card game for 1-6 players. Set in the grim Warhammer 40,000 universe, Death Angel pits a squad of Blood Angel Space Marines against a growing alien horde. It will take strategic teamwork to make it out alive.
Pick your combat group, fall into formation, and prepare for the Genestealer swarms!
Minimum Age: 13
Minimum Players: 1
Maximum Players: 6
Boardgame Atlas: Link
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Fantasy Flight Games |
Card Game, Fighting, Sci-Fi |
2010 |
1 |
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Sushi Go Party!
Sushi Go!, is a party platter of mega maki, super sashimi, and endless edamame. You still earn points by picking winning sushi combos, but now you can customize each game by choosing a la carte from a menu of more than twenty delectable dishes. What's more, up to eight players can join in on the sushi-feast. Let the good times roll!
This deluxe edition features lots of opportunities to customize your playing experience. You'll find that while the overall game is basically the same, the variety of cards offers many new opportunities. You'll also notice that the strategy changes from game to game.
Minimum Age: 8
Minimum Players: 2
Maximum Players: 8
Boardgame Atlas: Link
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Gamewright |
Card Game, Family Game, Party Game |
2016 |
1 |
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Terraforming Mars: Prelude
As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars - this is the prelude to your greatest endeavors!
In Terraforming Mars: Prelude, you get to choose from Prelude cards that jumpstart the terraforming process, or boost your corporation engine. There are also 5 new corporations, and 7 project cards that thematically fit the early stages of terraforming.
Terraforming Mars: Prelude is the third expansion to the smash-hit game, Terraforming Mars, and can be combined with any other expansion or variant.
Minimum Age: 12
Minimum Players: 1
Maximum Players: 5
Boardgame Atlas: Link
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Stronghold Games |
Expansion |
|
1 |
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Wits & Wagers
Wits & Wagers is history’s most award-winning party game. Why does everyone love Wits & Wagers? Because you don’t need to know the answers to win! The excitement is betting on the best guess. First, everyone writes down a guess to a fun question like “In inches, how tall is the Oscar statuette?” Then players bet on which guess is closest to the right answer. Strike it big and you'll be cheering like you just hit the jackpot!
Minimum Age: 10
Minimum Players: 3
Maximum Players: 21
Boardgame Atlas: Link
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North Star Games |
Bluffing, Party Game, Trivia |
2005 |
1 |
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Clank! In! Space!
The evil Lord Eradikus has all but conquered the galaxy, and is now on a victory lap across the sector in his flagship, Eradikus Prime. He may rule with an iron grip, but his most prized artifacts are about to slip through his cyborg claws. You and your fellow thieves have challenged each other to sneak aboard his ship, hack your way into its command module, and steal from him. Along the way, you'll recruit allies and snatch up extra loot. But one false step and-Clank! Careless noise draws the attention of Lord Eradikus. Hacking into his command module and stealing his artifacts increases his rage. You'd better hope your friends are louder than you are if you want to make it to an escape pod and get out alive...
Contains:
* 7 Game Board Pieces
* 43 Reserve Cards: 15 FAZR, 15 Boldly Go, 12 Memory Core, 1 GOB-L1N
* 4 Starting Decks (10 cards each)
* 100 Adventure Deck Cards
* 6 Artifacts
* 11 Major Secrets
* 28 Minor Secrets
* 120 Clank Cubes (30 of each player color)
* 1 Boss Marker
* 24 Boss Cubes
* 4 Bounty Hunter Cubes
* 8 Market Items: 2 Master Key, 2 TelePass, 2 Med Kit, 2 Contraband
* 1 Market Board
* 1 Blockade Token
* 4 Command Code Tokens
* 5 Power Crystals
* 8 Data Cubes (2 of each player color)
* 4 Unique Player Pawns
* 1 Boss Bag
Minimum Age: 13
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Renegade Game Studios |
Sci-Fi |
2017 |
1 |
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Spell Smashers
Harness the power of your vocabulary in this exciting, monster-battling, loot-collecting word game. In Spell Smashers, you combine your letter cards to spell words, smashing fearsome monsters and their even more fearsome adjectives!
When you deal damage to a monster, you gain precious coins. When you defeat a monster, you collect that monster as a trophy ... and gain a new letter to use later on! But beware - as you battle these dangerous creatures, you receive wounds, which are difficult letter combinations that could ruin your day.
Between battles, visit the local town and spend your hard-earned loot to outfit yourself with powerful gear, take on new quests, buy devious potions, or grab an ale at the tavern as you boast about your battle scars. Set your sights on fame and glory as you smash monsters with your spelling skills and rid the world of evil!
Minimum Age: 12
Minimum Players: 1
Maximum Players: 5
Boardgame Atlas: Link
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Renegade Game Studios |
Fantasy, Fighting, Word Game |
2018 |
1 |
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Tzolk'in: The Mayan Calendar
The Maya were a highly developed civilization known for its unique art, complex architecture, sophisticated mathematics and advanced knowledge of the stars. At the heart of their society was a mysterious calendar - Tzolk'in. With a length of 260 days, it could predict the right time to plant seeds, the time to build monuments, the day a new baby would be born as well as the movement of the planets. It was the centerpiece of the Mayan cycle of life.
We invite you to become one of the ajaw, the leaders of Mayan tribes. Please the gods and lead your clan to prosperity!
As in the life of ancient Maya, the center of our game is the Tzolk'in calendar - a set of gears that rotate each round of the game. This unique system helps you to visualize the cyclic flow of time and plan your actions in advance. Harvest crops now, or wait for them to grow a little more for higher yield? All will be clear to see on the wheels of time.
Minimum Age: 14
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Czech Games Edition |
Ancient, Civilization, Economic, Farming, Mythology |
2012 |
1 |
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The Quacks of Quedlinburg
Toadstools, Mandrake, and African Death's Head Hawksmoth, Oh My!
It is the 9-day Quedlinburg festival of quack doctors. Purchasing good ingredients for your brew can help you make the best "healing" ointments in the land, winning you fame and fortune! You can use that fortune to buy even more powerful ingredients to put into your pot. But be careful, one ingredient too many and your potion will explode! Winner of the 2018 Kennerspiel des Jahres, The Quacks of Quedlinburg perfectly blends deck, i.e. 'pot', building strategy with a press your luck element that ratchets up the excitement each turn as the stakes get higher.
Minimum Age: 10
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Schmidt Spiele |
Medieval |
2018 |
1 |
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Lancaster
In 1413, the new king of England, Henry V of Lancaster, has ambitious plans: The unification of England and the conquest of the French crown! Each player takes the role of an ambitious aristocratic family. Who will be the best supporter of this young king, and the most powerful Lord of his time?
In Lancaster, the players want to proceed from simply being a Lord to being the most powerful ally of the king. They may achieve this by developing their own knighthood, as well as by clever deployment of individual knights in the counties of England, at their own castle, and to conflicts with France. In parliament, they try to push laws from which they will benefit themselves most. The player with the most power points at the end of the game is the winner.
Every turn, players send their knights to the different locations:
• Counties, where they compete with knights from other players for rewards and the favor of the nobles.
• The castle, to receive income or new knights.
• Into conflict with France, where all players combine their power and try to gain power points.
In the counties, the strength of the knights is important, as you can remove the knight of another player by placing a knight of your own with higher strength in the same location.
Minimum Age: 10
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Queen Games |
Medieval |
2011 |
1 |
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Darwin's Choice
After millions of years of wasteland on Earth, animal life is finally emerging. But the world is still forming and undergoing a constant change. Only those species able to adapt to the ever-changing conditions will survive to leave their mark in history. Here is your chance! Do your best to become Darwin’s Choice.
Darwin's Choice is a competitive card game in which players create their own animal species from more than 230 animal cards. These animal species will be placed in biomes that differ strongly in their requirements and the food supply. The highest possible adaptation of animal species to their biomes not only ensures their survival but is also rewarded with the coveted Darwin points. In addition to a high adaptation the species with the highest competitive strength are also awarded across all zones.
Minimum Age: 10
Minimum Players: 2
Maximum Players: 6
Boardgame Atlas: Link
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Treecer |
Animals, Card Game, Educational, Environmental |
2019 |
1 |
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7 Wonders Duel: Pantheon
Enki! Isis! Minerva! Tanit! Zeus! Add a divine element to your games of 7 Wonders: Duel with the Pantheon expansion! Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons of your developing city. Each god or goddess offers a powerful blessing such as fabulous wealth, military fortitude, or the means to thwart your opponent`s plans, while Grand Temple cards make the game`s final Age intensely competitive by offering unprecedented points to you if you devote your city to divine concerns, and two new Wonders offer pathways towards victory by courting the favor of the gods.
Minimum Age: 10
Minimum Players: 2
Maximum Players: 2
Boardgame Atlas: Link
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Asmodee Editions |
Expansion, Ancient, Card Game, City Building, Civilization |
2016 |
1 |
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Cottage Garden
In Cottage Garden, you compete in the art of gardening and are working two beds with a variety of flowers. Whenever no unplanted box is visible on a bed, you have completed it, then you count your points and replace it with a fresh, unplanted bed. You gain points for all of the visible plant pots and planting bells.
In more detail, players select various polyomino tiles of flower beds from a central market grid, depending on the location of the "gardener", then place them on one of their two personal garden boards. Each board has several garden elements that are worth points when not planted over, and these are scored on two different tracks as soon as a garden has been finished. Crossing over a line on each track awards bonus tokens that can fill in empty spaces or give you a better selection of the flower bed tiles. Whenever a garden is finished, you receive a new one to complete. After the gardener completes her fifth lap around the market, the game enters its last round. The player with the most points from their completed gardens at the end of the game wins.
Cottage Garden is the first part of Uwe Rosenberg's puzzle trilogy.
Minimum Age: 8
Minimum Players: 1
Maximum Players: 4
Boardgame Atlas: Link
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Stronghold Games |
Farming, Puzzle |
2016 |
1 |
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Foodfighters
Foodfighters is a fun and light two-player battle game - each player controls a team of foods trying to win a food fight against the opposing team. First player to knock out three matching foods from the other team wins!
You and your opponent each control a faction of fighting foods. On your turn, you can move a Foodfighter, or roll dice to attack an opponent (that your Foodfighter is thinking about and that is in reach), or roll for Beans (cash). After that you can spend your Beans to buy awesome gear from the store or Power cards that are unique to your team. Then it's the other guy's turn. Keep going until you've knocked out three of a kind on your opponent's team, and you've won!
Minimum Age: 8
Minimum Players: 2
Maximum Players: 2
Boardgame Atlas: Link
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Kids Table BG |
Children's Game, Dice |
2015 |
1 |
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Chimera Board Game
Chimara will transport you into the world of Tichu, but this time, only for three players. Each round, the player who will have the courage to place the highest bet will become the Chimera. His two opponents then become the hunters. They will do everything in their power to stop the Chimera from winning his bet.
Minimum Age: 13
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Publisher Services Inc (PSI) |
Card Game |
2014 |
1 |
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Kingdomino
Kingdomino is a 2-4 player strategy game that plays like dominoes with a kingdom-building twist. Each turn you will connect a new domino to your existing kingdom, making sure that at least one of its sides connects to a matching element already in play.
Make sure to include dominoes with crowns on them, because at the end of the game you will score points equal to the total number of matching elements multiplied by the number of crowns.
Minimum Age: 8
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Blue Orange Games |
City Building, Fantasy, Medieval, Territory Building |
2016 |
1 |
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Pandemic: Contagion
You are the disease. There is no cure!
For too long has the human race assaulted diseases. For too long has mankind found cures and other means to eradicate them from the planet. Now, the diseases are fighting back and humanity doesn't stand a chance! Will you be the disease that exterminates humanity? A new, non-cooperative game in the Pandemic line! Become one of the diseases in this new game that reverses the roles and where you must now try to annihilate the human race.
Minimum Age: 14
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Z-Man Games |
Card Game, Medical |
2014 |
1 |
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Plums
The name Pi mal Pflaumen is a play on the expression "Pi mal Daumen" — "rule of thumb" or "roughly" — which also originated in that period, but now instead of thumbs, players are concerned with fruit. On a turn, players play one fruit card from their hand at a time, then they each claim one of the played cards based on the strength of the card that they played. Each card depicts a fruit, and some of the cards also feature a scoring pattern (e.g., hand in three identical fruits or two pairs of matching fruits) or a special action, such as collecting an additional plum card, stealing a card from an opponent, taking the dog to protect yourself from theft, or collecting three π cards (which can be played singly or in combination with a number card to increase the value of your initial play).
After a number of turns based on the number of players, the round ends, then players receive a new hand of cards. After three rounds, players tally their points based on completed contracts and whoever has the high score wins.
Minimum Age: 8
Minimum Players: 3
Maximum Players: 5
Boardgame Atlas: Link
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Crash Games |
Card Game |
2015 |
1 |
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Specter Ops
A secret agent of A.R.K. has infiltrated a top secret Raxxon facility, attempting to complete three mission objectives before they escape — but they are hunted by genetically modified Raxxon Hunters. Players can choose which side they wish to join.
Specter Ops is a sci-fi, stealth ops game of hidden movement that's similar to Scotland Yard. Players are trying to locate/capture a mysterious agent, who keeps track of their sneaking via a private map. The other players take control of unique characters who must use their wits, abilities and technology to help them hunt down this infiltrator. Items like flash grenades, scanners, and the like are at the disposal of this covert agent.
Minimum Age: 13
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Plaid Hat Games |
Deduction, Fighting, Miniatures, Science Fiction, Spies/Secret Agents |
2015 |
1 |
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Taj Mahal
Master the dance of intrigue and compete for the favor of the Grand Mogul.
Only the best leaders can carry India into a new age. While the Grand Mogul tours the twelve provinces of India, you must prove that you are worthy of the responsibility. Master the dance of intrigue to win the approval of the Grand Mogul, the loyalty of his advisors, and the wealth of the provinces. Choose your battles wisely, as the Grand Mogul may be more open to your influence in the next province you visit.
While visiting the provinces, you?ll have the chance to influence the court and the Grand Mogul himself. Strategically play your Influence cards or choose to withdraw, letting your competitors exhaust their resources as they fight for control. At the end of a visit to a province, players will compare cards and symbols, seeing who spread their influence the best to each member of the court, swaying them to their side.
Minimum Age: 12
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Z-Man Games |
Bluffing, Political |
2000 |
1 |
|
Terraforming Mars: Hellas & Elysium Expansion
Terraforming Mars: Hellas & Elysium, the first expansion for the 2016 smash-hit Terraforming Mars, consists of a double-sided game board representing two new areas of Mars: Hellas, which includes Mars' south polar region; Elysium, which is on the opposite side of Mars' equator. Each of these maps consists of new sets of milestones and awards with relevance for that particular map. As examples, place three tiles around the south pole to be a Polar Explorer, or race to have the most estates beside water on Elysium!.
Minimum Age: 12
Minimum Players: 1
Maximum Players: 5
Boardgame Atlas: Link
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Stronghold Games |
Expansion |
|
1 |
|
Three Kingdoms Redux
Three Kingdoms Redux is a board game that seeks to recreate the tripartite between the states of Wei, Wu and Shu. You assume the role of one of the three lords - Cao Cao leading Cao Wei, Sun Jian leading Eastern Wu or Liu Bei leading Shu Han. Players start the game from asymmetrical positions, reflecting the manpower advantages Wei enjoyed in the early part of the period. The weaker states of Wu and Shu protect themselves by forming an alliance.
As a feudal lord, you manage the different aspects of running a state whilst guarding your borders against both rebellious border tribes and external enemies. Managing each aspect well earns victory points for your state.
But beware, for the balance of power shifts constantly during the game. Understand and take advantage of the power shifts, and you will fulfill your grand ambition of re-unifying China!
The Han Dynasty, founded in 206 BC, ruled the central plains and much of modern day China for nearly four hundred years. However, by late second century, court politics and poor governance has left it in rapid decline. The government was dominated by corrupt eunuchs and officials who levied heavy taxes on the peasants, resulting in public discontent. This culminated in the Yellow Turban Rebellion led by Zhang Jiao in 184 AD during the reign of Emperor Ling (168-189 AD).
Although the Yellow Turban Rebellion was eventually put down, many surviving followers went on to become…
Minimum Age: 14
Minimum Players: 3
Maximum Players: 3
Boardgame Atlas: Link
|
Starting Player and Capstone Games |
Ancient, Civilization, Economic, Novel-based, Territory Building |
2014 |
1 |
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Dinosaur Island
In Dino Island players will compete to create the world's greatest Dinosaur theme park. You'll need to acquire DNA, research the DNA sequences to bring different species of dinosaurs back from extinction, combine your DNA to create these beastly creatures.
Of course, it's 2017 and guests are easily bored. So, you should probably build some roller coasters and shops to keep your guests entertained. Oh, and maybe invest in some security, because if you don't your dinosaurs may escape and eat your guests, and who wants to deal with regulators coming in and telling you your park is a "death trap".
The game uses 10 full-color dice to create the pool of available DNA at the beginning of the round, and features really unique artwork inspired by early 90s graphic design to catch your eye and 3d renderings for the rides. The game contains Dino-meeples, double thick cardboard with cut outs to keep tracking cubes from sliding when the table is bumped, and two unique mechanisms that we are really fond of.
The game-length is variable from 60 minutes to 2.5 hours regardless of player count simply by adjusting the number of "end-game" cards used. The game also features "plot twist" cards that change certain game rules each time you play for endless replay-ability. No two games will ever be the same!
The game is a mid-weight strategic worker-placement game with strong thematic integration with the mechanics. We've found the games…
Minimum Age: 10
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Pandasaurus Games |
Economic, Sci-Fi |
2017 |
1 |
|
Targi
A Targi is a male member of the Tuareg people, who live in the Sahara desert. As tribe leader, you will be trading dates, salt, and pepper to obtain coveted gold coins and advantages. In the game, the desert is a five-by-five grid of cards. Position your Targi figures on the cards that border the desert. You carry out the actions of those cards as well as the cards at the crossroads between them. If you don?t go to the merchant, you won?t be able to trade ? and even worse, your opponent will. Or maybe a caravan will bring the merchandise you desire. There are many choices to consider. But don?t wait too long, the desert is harsh and you might miss an opportunity to make a deal. In the next round, a completely different set of offerings will be on the table. The goods cards are the means to the end of getting highly desired tribe cards. These in turn bring advantages during the game and victory points at the end. You can win only if you plan shrewdly and always keep some gold in your pocket.
Minimum Age: 12
Minimum Players: 2
Maximum Players: 2
Boardgame Atlas: Link
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Thames & Kosmos |
Ancient, Resource Management |
2012 |
1 |
|
Tzolk'in: Tribes and Prophecies Expansion
In Tzolk'in: The Mayan Calendar - Tribes & Prophecies, each player now becomes the leader of a particular tribe, each has a special ability which only that player can use. There are 13 tribes in total to secure variety of the game (You know, 13 is a pretty spooky and magical number, right?). The whole game is also influenced by 3 prophecies that are revealed ahead of time and fulfilled when the time is right. These prophecies give players other opportunities to score points, but also lose points if the players don't prepare themselves for the prophecy effects. Again, there are 13 prophecies in the game altogether (Woohoo 13 again!). This expansion also have new components to allow 5-player game version and several new buildings.
Minimum Age: 14
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Rio Grande Games |
Ancient, Civilization, Economic, Expansion, Farming, Mythology |
2013 |
1 |
|
Tiny Towns
You are the mayor of a tiny town in the forest in which the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarce, so you take what you can get and never say no to building materials. Cleverly plan and construct a thriving town, and don't let it fill up with wasted resources! Whoever builds the most prosperous tiny town wins!
In Tiny Towns, your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way. When no player can place any more resources or construct any buildings, the game ends, and any squares without a building are worth -1 VP. The player with the most VP wins!
Minimum Age: 14
Minimum Players: 1
Maximum Players: 6
Boardgame Atlas: Link
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Alderac Entertainment Group |
Animals, City Building |
2019 |
1 |
|
Tides of Time
Tides of Time is a drafting game for two players. Each game consists of three rounds in which players draft cards from their hands to build their kingdom. Each card is one of five suits and also has a scoring objective. After all cards have been drafted for the round, players total their points based on the suits of cards they collected and the scoring objectives on each card, then they record their score. Each round, the players each select one card to leave in their kingdom as a "relic of the past" to help them in later rounds. After three rounds, the player with the most prosperous kingdom wins.
Minimum Age: 8
Minimum Players: 2
Maximum Players: 2
Boardgame Atlas: Link
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Portal Publishing |
Ancient, Card Game, Civilization |
2015 |
1 |
|
In the Hall of the Mountain King
Play as trolls rebuilding your abandoned kingdom under the mountain in In the Hall of the Mountain King. With muscle and magic, you'll unearth riches, dig out collapsed tunnels, and carve out great halls as you raise the toppled statues of your ancestors to their places of honor at the heart of the mountain. Gameplay is driven by the innovative cascading production system. Timing and tactics are key as you work to restore your home to its former glory and win the crown!
Working on the same game board with the other players (but beginning at your own entrance), you'll dig a competing network of tunnels by spending increasingly valuable materials to lay polyomino tiles onto the map. You want to extend your tunnels to connect with buried gold and materials, with workshop locations that can transform resources, and especially with toppled statues. Statues are key to scoring, and you'll spend carts to move them through the tunnels to prime scoring locations near the heart of the mountain.
A major aspect of the game is the cascading production. You begin with a line of four trolls, and every troll shows the combination of resources — gold, stone, iron, marble, carts, runes, and hammers — that it produces. When a new troll is hired, place it above two other trolls, forming a "pyramid". The new troll activates, gaining its resources, and any trolls beneath it ALSO activate, gaining any resources that they have room to carry. In this way…
Minimum Age: 12
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Burnt Island Games |
|
2019 |
1 |
|
Babel
In ancient times, monarchs built temples to demonstrate their wealth. The highest temple belonged to the wealthiest monarch. In this two-player game by Uwe Rosenberg, you are one of these long-forgotten monarchs. With the help of various nations, your temples will grow more and more beautiful, reaching ever closer to the sky. But beware of your opponent and the nations on his side, for they will want to destroy your temples and convince your own people to change sides...
So, who will be the greatest monarch?
Minimum Age: 10
Minimum Players: 2
Maximum Players: 16
Boardgame Atlas: Link
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Z-Man Games |
Ancient, Card Game, City Building |
2000 |
1 |
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Linko
In Linko! (a.k.a. Abluxxen), you take turns playing number cards, and the more cards of the same number you play, the better as cards score points at the end of the game. If someone else plays the same amount of cards with a higher number, however, your cards get nicked! Stealing cards can be good, but if you can't use them later, and end the game with cards in hand, they'll cost you points.
In more detail, the deck contains 104 number cards (1-13 x8) and five joker cards. Each player starts with a hand of 13 cards, and six cards are laid face-up next to the deck. On a turn, a player lays down one or more cards of the same value, adding jokers if desired; if she already has cards on the table, she lays these cards so that previously played cards are still visible. If any opponent has most recently played the same number of cards and those cards are of a lower value, then the active player "abluxxes" those opponents — that is, the active player can take the abluxxed cards into her hand and the opponent then draws the same number of cards, either from the display or the deck; if she doesn't take these cards in hand, then the opponent either returns these cards to his hand or discards them and draws that many cards. Refill the display only after someone finishes drawing cards. (Jokers can be played on their own, and they are considered to be higher than all values.)
As soon as the deck runs out of cards or a player has no…
Minimum Age: 10
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Ravensburger |
Card Game |
2014 |
1 |
|
CV: Gossip
CV: Gossip, an expansion for the life-building dice game CV, gives players new ways to fight bad luck, even more opportunities to invest in happiness, and interactive rumor cards that will grant players new goals in life!
About CV: "CV" means curriculum vitae - your resume - and in the dice and card game CV you will lead a character through his entire life, making many choices about friends, relations, jobs and activities. Everything is possible: a dream job, new relationships and skills. You can be whoever you want!
Minimum Age: 10
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Passport Game Studios |
Card Game, Dice, Expansion, Humor |
2014 |
1 |
|
Forbidden Desert
Gear up for a thrilling adventure to recover a legendary flying machine buried deep in the ruins of an ancient desert city. You'll need to coordinate with your teammates and use every available resource if you hope to survive the scorching heat and relentless sandstorm. Find the flying machine and escape before you all become permanent artifacts of the Forbidden Desert! When we launched Forbidden Island in 2010, we had an inkling that we had created a hit game but never to the point that we'd be prompted to make a sequel. Well, here we are a few years later with just that in hand. Our challenge to designer Matt Leacock was to create a game that would contain familiar elements (cooperative play, modular board), while offering up a completely different in-game experience. In addition, we wanted it to be simultaneously approachable to new players while upping the ante for those who felt they had mastered Forbidden Island. All this resulted in a fresh new game with an innovative set of mechanics, such as an ever-shifting board, individual resource management, and unique method for locating the flying machine parts. Hopefully we've achieved our goals and quenched your thirst for adventure!
Minimum Age: 10
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Ceaco |
Adventure, Fantasy, Sci-Fi |
2013 |
1 |
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Fantasy Fantasy Baseball
In Fantasy Fantasy Baseball, you are the Wizard manager of a baseball team of fantasy creatures going through a season of fantasy baseball. Go head-to-head against other Wizard managers and battle for wins while building up your team’s statistics. But beware, your players may be sent on missions or have spells cast on them.
Developed by acclaimed designers Daryl Andrews and J.R. Honeycutt with art by Rob Lundy, Fantasy Fantasy Baseball is a roster-building card game that requires you to draft a strong team, manage your roster, deal with events and use your players’ special abilities.
Fantasy Fantasy Baseball weaves together all the best elements of fantasy baseball, including head-to-head win system and rotisserie stat tracking. However, instead of the typical fantasy sports experience taking months to play, the entire experience is boiled down to 10 minutes per player. Also, the amazing fantasy creatures help make this game accessible and fun for baseball fans and gamers to enjoy together.
Minimum Age: 10
Minimum Players: 1
Maximum Players: 5
Boardgame Atlas: Link
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CSE Games |
Card Game, Fantasy, Sports |
2017 |
1 |
|
London
London lies devastated after the Great Fire of 1666. This is your opportunity to build a new city on the ashes of the old. It is up to you how you employ the talents of the people of London to this end. Will you favor the business classes, who will earn you money? Or would you prefer to spend more money than you can rightly afford on grand monuments and sumptuous palaces? You must also deal with the problem of rising poverty and the how to employ the many paupers of the city. Throughout the game you will be forced to make tough decisions. To achieve one aim you must sacrifice another, which may open an opportunity for a competitor. Almost 250 years of the city's history is recreated in this game. Many of the most famous buildings and monuments are captured in detail on illustrated cards. These elements are presented in a relatively simple game that can be played easily within ninety minutes.
Minimum Age: 14
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Treefrog Games |
City Building, Economic |
2010 |
1 |
|
Pandemic: The Cure
Pandemic: The Cure, a dice-based version of the popular Pandemic board game, sets up in less than a minute and plays in 30 minutes. As in the board game, four diseases threaten the world and it's up to your team to save humanity. You and your team must keep the world's hotspots in check before they break out of control, while researching cures to the four plagues.
Players roll dice each turn to determine the actions available to them. They can fly and sail between the six major population centers of the world, treat disease in their current region, collect samples for further study, and exchange knowledge to help them in their goal of discovering cures. Each player takes on a different role that has its own unique set of dice and abilities — and players must take advantage of their specializations if they are to have any hope of winning the game. The Dispatcher, for example, can spend dice to fly others around the board, while the Medic is particularly adept at treating disease. Players can roll their dice as often as they like, but the more times they re-roll for the perfect turn, the more likely the next epidemic will occur.
At the end of each turn, new "infection dice" are rolled to determine the type and location of newly infected populations. If any region on the board is infected with more than three dice of a given color, an outbreak occurs, spreading disease into an adjacent region. If too many outbreaks take…
Minimum Age: 8
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Flat River Group |
Dice, Environmental, Medical |
2014 |
1 |
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Ponzi Scheme
Based on the textbook example of financial scams, "Ponzi Scheme" is the term used to describe the technique Charles Ponzi employed in 1919 to operate one of the most notorious financial frauds in history.
In the game Ponzi Scheme, players are scammers trying to trick investors into funding fraudulent investments with the promise of extremely high returns. You need elaborate trading skills to keep your operation afloat as long as possible, and as time goes on the dividends you need to pay every turn will only pile higher and higher! But when someone declares bankruptcy, the remaining fraudster who forged the biggest shell corporation wins the game!
The goal of the game is simple: Don't be the first player to go bankrupt! In more detail, on each turn, players must take one new Fund card from the Funding boards along with a corresponding Industry tile and cash as indicated on the card. You need to pay the "promised reward" of each Fund card in a number of rounds. After all players have taken their Fund cards, they may choose to initiate an "inside trade" with one other player in order to buy the Industry you want with a price they can't refuse, or sell your own Industry to them with a good price.
At the end of the round, players rotate their Time Wheel 1 or 2 spaces, and pay the "promised reward" to the bank if any Fund card is due. The game continues until at least one player cannot pay the "promised reward" due and goes…
Minimum Age: 12
Minimum Players: 3
Maximum Players: 5
Boardgame Atlas: Link
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Tasty Minstrel Games |
Economic |
2015 |
1 |
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Power Grid
The objective of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities. However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment.
Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.
Minimum Age: 12
Minimum Players: 2
Maximum Players: 6
Boardgame Atlas: Link
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Rio Grande Games |
Economic, Industry/Manufacturing |
2004 |
1 |
|
Takenoko
2012 Golden Geek Winner - Best Art and Presentation
The Panda and the Gardener
The players take the role of courtesans of the Nippon emperor. They take care of his Giant Panda by growing a bamboo plantation.
Their mission: to farm parcels of land, irrigate them, and have green, yellow or pink bamboo grow. In turn, they see what the weather brings and perform two actions from among those offered to them: get a new plot of land or irrigation channel, grow bamboo, feed the panda or draw an objective card.
The game ends when a player has completed 7 to 9 objectives (depending on the number of players). The player who gets the best score by adding the total value of their completed objective wins the game.
Minimum Age: 13
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Asmodee Editions |
Farming |
2011 |
1 |
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The Networks
You and your opponents are new television networks , and you need new programming. For this, you'll need Shows, Stars, and Ads.
Shows need Stars and Ads. Stars give you bonus viewers (points), and Ads give you extra money. You'll need everything you can get; you'll have a small amount of resources and time, and you must grab the latest hot show before your opponents.
And some Stars will only give their best effort if you put them on in the proper conditions. For example, some Stars only want to be put on dramas. Other Stars want to be the only Star on the show. And your Ads will only give you the most money if you put them on in the correct time slot.
Finally, Shows age and viewers lose interest, so you have to keep your lineup fresh by canceling shows and sending them into reruns. Fortunately, you can get viewers from your reruns, and the player with the most viewers from reruns each season gets a bonus. So timing your reruns will be important.
If you need a special push, there will be Network Cards available that can give you special powers. But will a Network Card be better than another action? You'll have to make that call.
The player with the most viewers after five seasons wins!
Minimum Age: 13
Minimum Players: 1
Maximum Players: 5
Boardgame Atlas: Link
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Formal Ferret Games |
Economic, Movies / TV / Radio theme |
2016 |
1 |
|
Ca$h 'N Guns 2nd Edition
In an abandoned warehouse a gangster band is splitting its loot, but they can't agree on the split! It's time to let the guns talk and soon everyone is aiming at everyone. The richest surviving gangster wins the game!
Ca$h 'n Guns helps you relive the best scenes of your favorite gangster movies. The goal is to have more money than anyone else after eight rounds while still being alive.
Each round, one player is the Boss, and he controls the pace of play. First, loot cards are revealed on the table to show what's up for grabs. Next, players load their guns by secretly selecting either a "Bang!" or a "Click! Click!" card from their hand. The Boss counts to three, and on "Three" each player points his foam gun at someone else; due to his status, the Boss can tell one player who's pointing a gun at him that he needs to point it in another direction. After a pause to observe threats and measure the seriousness in an opponent's eyes, the Boss counts to three again and anyone who doesn't want to risk getting shot can chicken out and remove themselves from the round.
Everyone who's pointing a gun at someone still in the round now reveals their card, and anyone who's the target of a "Bang!" takes a wound marker and gets none of the available loot. Starting with the Boss, everyone still in the round takes one loot card at a time from the table — money, diamonds, paintings, the position of Boss, medical care (to remove a wound), or…
Minimum Age: 10
Minimum Players: 4
Maximum Players: 8
Boardgame Atlas: Link
|
Asmodee Editions |
Bluffing, Fighting, Humor, Mafia, Negotiation, Party Game |
2014 |
1 |