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Dice City
Grow Your Village!
Provide for the economic, cultural, and spiritual needs of your citizens and create a vibrant and growing village. Will you build a large military and defeat bandits? Create trade goods and sell them to neighbors, or construct amazing works of culture? Why not all three? The strategies are deep yet the game play is easy enough young and old players alike!
Minimum Age: 14
Minimum Players: 1
Maximum Players: 4
Boardgame Atlas: Link
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Alderac Entertainment Group |
City Building, Dice, Medieval |
2015 |
1 |
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Forbidden Island
Nominated for the 2011 Spiel des Jahres (Game of the Year) Award.
Dare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss!
Minimum Age: 10
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Gamewright |
Adventure, Fantasy |
2010 |
1 |
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Fantasy Fantasy Baseball
In Fantasy Fantasy Baseball, you are the Wizard manager of a baseball team of fantasy creatures going through a season of fantasy baseball. Go head-to-head against other Wizard managers and battle for wins while building up your team’s statistics. But beware, your players may be sent on missions or have spells cast on them.
Developed by acclaimed designers Daryl Andrews and J.R. Honeycutt with art by Rob Lundy, Fantasy Fantasy Baseball is a roster-building card game that requires you to draft a strong team, manage your roster, deal with events and use your players’ special abilities.
Fantasy Fantasy Baseball weaves together all the best elements of fantasy baseball, including head-to-head win system and rotisserie stat tracking. However, instead of the typical fantasy sports experience taking months to play, the entire experience is boiled down to 10 minutes per player. Also, the amazing fantasy creatures help make this game accessible and fun for baseball fans and gamers to enjoy together.
Minimum Age: 10
Minimum Players: 1
Maximum Players: 5
Boardgame Atlas: Link
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CSE Games |
Card Game, Fantasy, Sports |
2017 |
1 |
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London
London lies devastated after the Great Fire of 1666. This is your opportunity to build a new city on the ashes of the old. It is up to you how you employ the talents of the people of London to this end. Will you favor the business classes, who will earn you money? Or would you prefer to spend more money than you can rightly afford on grand monuments and sumptuous palaces? You must also deal with the problem of rising poverty and the how to employ the many paupers of the city. Throughout the game you will be forced to make tough decisions. To achieve one aim you must sacrifice another, which may open an opportunity for a competitor. Almost 250 years of the city's history is recreated in this game. Many of the most famous buildings and monuments are captured in detail on illustrated cards. These elements are presented in a relatively simple game that can be played easily within ninety minutes.
Minimum Age: 14
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Treefrog Games |
City Building, Economic |
2010 |
1 |
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Pandemic: The Cure
Pandemic: The Cure, a dice-based version of the popular Pandemic board game, sets up in less than a minute and plays in 30 minutes. As in the board game, four diseases threaten the world and it's up to your team to save humanity. You and your team must keep the world's hotspots in check before they break out of control, while researching cures to the four plagues.
Players roll dice each turn to determine the actions available to them. They can fly and sail between the six major population centers of the world, treat disease in their current region, collect samples for further study, and exchange knowledge to help them in their goal of discovering cures. Each player takes on a different role that has its own unique set of dice and abilities — and players must take advantage of their specializations if they are to have any hope of winning the game. The Dispatcher, for example, can spend dice to fly others around the board, while the Medic is particularly adept at treating disease. Players can roll their dice as often as they like, but the more times they re-roll for the perfect turn, the more likely the next epidemic will occur.
At the end of each turn, new "infection dice" are rolled to determine the type and location of newly infected populations. If any region on the board is infected with more than three dice of a given color, an outbreak occurs, spreading disease into an adjacent region. If too many outbreaks take…
Minimum Age: 8
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Flat River Group |
Dice, Environmental, Medical |
2014 |
1 |
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Ponzi Scheme
Based on the textbook example of financial scams, "Ponzi Scheme" is the term used to describe the technique Charles Ponzi employed in 1919 to operate one of the most notorious financial frauds in history.
In the game Ponzi Scheme, players are scammers trying to trick investors into funding fraudulent investments with the promise of extremely high returns. You need elaborate trading skills to keep your operation afloat as long as possible, and as time goes on the dividends you need to pay every turn will only pile higher and higher! But when someone declares bankruptcy, the remaining fraudster who forged the biggest shell corporation wins the game!
The goal of the game is simple: Don't be the first player to go bankrupt! In more detail, on each turn, players must take one new Fund card from the Funding boards along with a corresponding Industry tile and cash as indicated on the card. You need to pay the "promised reward" of each Fund card in a number of rounds. After all players have taken their Fund cards, they may choose to initiate an "inside trade" with one other player in order to buy the Industry you want with a price they can't refuse, or sell your own Industry to them with a good price.
At the end of the round, players rotate their Time Wheel 1 or 2 spaces, and pay the "promised reward" to the bank if any Fund card is due. The game continues until at least one player cannot pay the "promised reward" due and goes…
Minimum Age: 12
Minimum Players: 3
Maximum Players: 5
Boardgame Atlas: Link
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Tasty Minstrel Games |
Economic |
2015 |
1 |
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Power Grid
The objective of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities. However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment.
Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.
Minimum Age: 12
Minimum Players: 2
Maximum Players: 6
Boardgame Atlas: Link
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Rio Grande Games |
Economic, Industry/Manufacturing |
2004 |
1 |
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Takenoko
2012 Golden Geek Winner - Best Art and Presentation
The Panda and the Gardener
The players take the role of courtesans of the Nippon emperor. They take care of his Giant Panda by growing a bamboo plantation.
Their mission: to farm parcels of land, irrigate them, and have green, yellow or pink bamboo grow. In turn, they see what the weather brings and perform two actions from among those offered to them: get a new plot of land or irrigation channel, grow bamboo, feed the panda or draw an objective card.
The game ends when a player has completed 7 to 9 objectives (depending on the number of players). The player who gets the best score by adding the total value of their completed objective wins the game.
Minimum Age: 13
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Asmodee Editions |
Farming |
2011 |
1 |
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The Networks
You and your opponents are new television networks , and you need new programming. For this, you'll need Shows, Stars, and Ads.
Shows need Stars and Ads. Stars give you bonus viewers (points), and Ads give you extra money. You'll need everything you can get; you'll have a small amount of resources and time, and you must grab the latest hot show before your opponents.
And some Stars will only give their best effort if you put them on in the proper conditions. For example, some Stars only want to be put on dramas. Other Stars want to be the only Star on the show. And your Ads will only give you the most money if you put them on in the correct time slot.
Finally, Shows age and viewers lose interest, so you have to keep your lineup fresh by canceling shows and sending them into reruns. Fortunately, you can get viewers from your reruns, and the player with the most viewers from reruns each season gets a bonus. So timing your reruns will be important.
If you need a special push, there will be Network Cards available that can give you special powers. But will a Network Card be better than another action? You'll have to make that call.
The player with the most viewers after five seasons wins!
Minimum Age: 13
Minimum Players: 1
Maximum Players: 5
Boardgame Atlas: Link
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Formal Ferret Games |
Economic, Movies / TV / Radio theme |
2016 |
1 |
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Ca$h 'N Guns 2nd Edition
In an abandoned warehouse a gangster band is splitting its loot, but they can't agree on the split! It's time to let the guns talk and soon everyone is aiming at everyone. The richest surviving gangster wins the game!
Ca$h 'n Guns helps you relive the best scenes of your favorite gangster movies. The goal is to have more money than anyone else after eight rounds while still being alive.
Each round, one player is the Boss, and he controls the pace of play. First, loot cards are revealed on the table to show what's up for grabs. Next, players load their guns by secretly selecting either a "Bang!" or a "Click! Click!" card from their hand. The Boss counts to three, and on "Three" each player points his foam gun at someone else; due to his status, the Boss can tell one player who's pointing a gun at him that he needs to point it in another direction. After a pause to observe threats and measure the seriousness in an opponent's eyes, the Boss counts to three again and anyone who doesn't want to risk getting shot can chicken out and remove themselves from the round.
Everyone who's pointing a gun at someone still in the round now reveals their card, and anyone who's the target of a "Bang!" takes a wound marker and gets none of the available loot. Starting with the Boss, everyone still in the round takes one loot card at a time from the table — money, diamonds, paintings, the position of Boss, medical care (to remove a wound), or…
Minimum Age: 10
Minimum Players: 4
Maximum Players: 8
Boardgame Atlas: Link
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Asmodee Editions |
Bluffing, Fighting, Humor, Mafia, Negotiation, Party Game |
2014 |
1 |
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Unfathomable
The year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship’s chapel, signs of a strange ritual littered around the corpse. This voyage began like any other, but now it seems that the Atlantica may never reach its destination.
Immerse yourself among the passengers and crew of the SS Atlantica in this game of hidden loyalties, intrigue, and paranoia for three to six players. Some players are humans who are fighting for the survival of the ship, while others are traitors sent aboard the ship by mysterious beings to ensure that it never reaches port! Because player loyalties are hidden, determining who is friend and who is foe is critical to winning a thrilling game of Unfathomable.
Minimum Age: 14
Minimum Players: 3
Maximum Players: 6
Boardgame Atlas: Link
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Fantasy Flight Games |
Deduction, Fantasy, Horror, Novel-based |
2021 |
1 |
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Downforce
High-stakes bidding on million-dollar race cars. Frantic bets placed in secret even as the cars race around the track. And to the victor, the biggest purse of all. But, in the world of motor racing, the margin between victory and defeat can be a single moment: a steep banked turn, tires screaming and spitting out smoke, and the downforce, pressing you down in your seat and keeping you on the track as you make your move inside to pull ahead.
Downforce is a card game for 2-6 players based on Top Race, the award-winning design by the legendary Wolfgang Kramer. Players first bid to own the six cars in the race. Then, they play cards from their hand to speed them around the track. However, most cards will also move their opponents' cars. So figuring out just the right time to play a card is the key to victory. Along the way, players will make secret bets on who they think will win the race. Whoever has the most money from their prize money, winning bets, and remaining bank wins the game.
Back in 1974, Top Race began as Tempo, a themeless race game on a straight track and Kramer's first published game. In 1980, he brought it back as Niki Lauda's Formel 1, now licensed and featuring the race car theme that would garner it so much attention. In 1996, he released the definitive version of his racing system with Top Race, recommended for the Spiel des Jahres (the same year he won it for El Grande). Over the next decade, it would see print under a number of…
Minimum Age: 10
Minimum Players: 2
Maximum Players: 6
Boardgame Atlas: Link
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Restoration Games |
Racing |
2017 |
1 |
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The Grizzled
Through what tragedies can Friendship endure? The Grizzled is a fast paced, fully cooperative card game that takes place in the trenches of World War I. Already a best seller in Europe, The Grizzled is an elegant game of avoiding threats and leading a team, and is regarded as one of the finest cooperative games ever made.
Featuring beautiful art by French artist Tignous, who was tragically killed in the Charlie Hebdo attack, The Grizzled's outstanding art is the perfect complement to its message of peace and enduring friendship.
Minimum Age: 10
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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CMON |
Card Game, World War I |
2015 |
1 |
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Ultimate Werewolf
Dozens of unique roles to help Villagers and Werewolves meet their goals 18 different scenarios 80 fully illustrated cards Moderator scorepad Comprehensive game guide
Minimum Age: 8
Minimum Players: 3
Maximum Players: 10
Boardgame Atlas: Link
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Bezier Games |
Bluffing, Card Game, Deduction, Horror, Party Game |
2014 |
1 |
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Trollhalla
Set in the world of Bridge Troll! It is time to venture forth and find some fresh sea air! In Trollhalla, join forces with your fellow trolls to sail the seas in search of islands filled with pillage and plunder. Crunchy livestock, nervous monks, panicked princesses, piles of gold, and casks of grog await you!
Minimum Age: 8
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Z-Man Games |
Fantasy, Humor, Medieval, Nautical, Transportation |
2011 |
1 |
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Pandemic: On the Brink
Pandemic: On the Brink includes new event cards, new role cards, rules for five players, and optional game challenges to increase the difficulty of the Pandemic base game. These new challenges, which can be used individually or combined for even more difficult play, are as follows:
- The Virulent Strain challenge makes one disease become particularly deadly in unpredictable ways.
- The Mutation challenge adds a fifth (purple) disease that behaves differently than the original four.
- The Bio-Terrorist challenge pits one player against the others!
Part of the Pandemic series.
Minimum Age: 8
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Z-Man Games |
Environmental, Expansion, Medical, Science Fiction |
2009 |
1 |
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Cutthroat Caverns Core Set
An artifact of untold power lies in your hands. To claim it, you must escape the caverns alive. No less than nine horrific beasts stand in your way - that, and the greed of the other players.
In this game of kill-stealing, you decide whether to swing for a whopping 50 points of damage - or hold back, awaiting a more opportune time to strike. Only the final blow matters if you are to score the kill. Hold back or sabotage other's plans too much - and the entire party will die, without a winner.
Okay, that's what it says on the box... what's it really like?
Cutthroat Caverns is truly unique. While most definitely a highly interactive card game and very easy to play, it requires the strategic thinking of a board game. And, for some uncanny reason, the game will make you FEEL like you are in the middle of a classic dungeon crawl, even though table talk is about as much roleplaying as you are likely to do. That all said, it has proven to have a very broad appeal with gamers across several genres.
The real joy is the delicate balance between helping the party (and staying alive) vs working towards your own selfish goals (and risking the welfare of everyone). There are no dice. Each Turn, you will choose how much damage you are willing to do to the monster- or won't do - as you jockey for position to land the killing blow. And when characters can make that kind of decision, things get very funny & very deadly - very quickly…
Minimum Age: 12
Minimum Players: 3
Maximum Players: 6
Boardgame Atlas: Link
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Smirk and Dagger Games |
Adventure, Card Game, Fantasy, Fighting, Humor |
2007 |
1 |
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Battlestar Galactica
Battlestar Galactica: The Board Game is an exciting game of mistrust, intrigue, and the struggle for survival. Based on the epic and widely-acclaimed Sci Fi Channel series, Battlestar Galactica: The Board Game puts players in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and must all work together in order for humanity to have any hope of survival. However, one or more players in every game secretly side with the Cylons. Players must attempt to expose the traitor while fuel shortages, food contaminations, and political unrest threatens to tear the fleet apart.
After the Cylon attack on the Colonies, the battered remnants of the human race are on the run, constantly searching for the next signpost on the road to Earth. They face the threat of Cylon attack from without, and treachery and crisis from within. Humanity must work together if they are to have any hope of survival...but how can they, when any of them may, in fact, be a Cylon agent?
Battlestar Galactica: The Board Game is a semi-cooperative game for 3-6 players ages 10 and up that can be played in 2-3 hours.
Minimum Age: 10
Minimum Players: 3
Maximum Players: 6
Boardgame Atlas: Link
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Fantasy Flight Publishing |
Bluffing, Deduction, Miniatures, Political, Sci-Fi |
2008 |
1 |
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Bärenpark
Some bears stand over 10 feet tall and weigh 1 ton, so caring for them is surely a challenge. In Bärenpark, players will attempt to build the best bear park not only for the most massive Kodiak bears, but also polar bears and even Koalas! Yes, we hear you, Koalas aren't bears. But they were too cute to leave out so they're here! Place enclosures, animal houses, and shops skillfully in your park. Complete areas quickly to score a lot of points. Cover icons to get new tiles and park sections. Make the most interesting park for years to come! .
Minimum Age: 8
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Asmodee |
Animals, Puzzle |
2017 |
1 |
|
Dixit
Winner of the 2010 "Spiel des Jahres" German Board Game of the Year Award.
Each player at his turn plays the storyteller.
He is given a single picture, while the other players get a hand of six pictures.
The storyteller says a sentence or a word connected to his picture, then each player chooses one of his pictures to bet upon.
All pictures are showed face up, and every player have to bet upon what picture was the storyteller's.
Minimum Age: 8
Minimum Players: 3
Maximum Players: 6
Boardgame Atlas: Link
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Asmodee Editions |
Card Game, Humor, Party Game |
2008 |
1 |
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Formula D
Formula D transports you into the turbulent world of Formula 1: Don't lose control of the engine in the last bottleneck, master the chicane, stick to your opponent's back wheels, take advantage of the slipstream and then coolly overtake him ... A Formula 1 pilot has to be willing to take risks and be able to plan ahead - at least if you want to get to the very top of the winners' podium.
Formula D also means the suspense of illegal racing on the streets of the big cities. Anything goes: customized cars, nitro fuel injection, skidding in roundabouts, unfair tricks ... The game principles always stay the same, but different cars, rules and circuits come into play.
This new edition of Formula D contains material which has not yet been published, including painted cars, dashboards, driver profiles, circuits ... And simple playing instructions are enclosed, allowing you to start play immediately. Off you go!
Minimum Age: 10
Minimum Players: 2
Maximum Players: 10
Boardgame Atlas: Link
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Asmodee Editions |
Racing, Sports |
2008 |
1 |
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Sid Meier's Civilization: The Board Game
Before you lies a vast bounty of land, ripe for the plucking. Your meager beginnings will influence the paths you must take. Lead your people well and they will take you to infinite heights of greatness. If civilization manages to endure the ages, your name will hang in every whisper of its legacy...
Fantasy Flight Games is excited to announce the upcoming release of Sid Meier’s Civilization: The Board Game! Forge an empire to stand the test of time using innovative game mechanics with multiple paths to victory.
Will you lead the greatest army in the world to conquer your foes? Or will you be the first to journey to the stars, becoming the most technologically advanced civilization known to man? The choice is yours.
Designed by Kevin Wilson, Civilization: The Board Game is inspired by the legendary video game series created by Sid Meier. Players are tasked with guiding an entire civilization throughout the ages, taking ownership of your people’s technology, economy, culture, and military, as well as all the choices that go along with them. There are four different paths to victory, and each is riddled with opposition.
In Civilization: The Board Game, 2-4 players take on the roles of famous leaders in charge of historical civilizations, each with their own abilities. Players will be able to explore a module game board, build cities and buildings, fight…
Minimum Age: 13
Minimum Players:
Maximum Players:
Boardgame Atlas: Link
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Fantasy Flight Games |
4x, Civilization, Exploration, Strategy |
2010 |
1 |
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Lords of Waterdeep
Waterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force!
In Lords of Waterdeep, a strategy board game for 2-5 players, you take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder – or help – the other lords by playing Intrigue cards to enact your carefully laid plans.
During the course of play, you may gain points or resources through completing quests, constructing buildings, playing intrigue cards or having other players utilize the buildings you have constructed. At the end of 8 rounds of play, the player who has accrued the most points wins the game.
Minimum Age: 12
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Wizards of the Coast |
City Building, Dungeons & Dragons, Fantasy |
2012 |
1 |
|
Dungeons & Dragons Inn-Fighting
From the creator of Three-Dragon Ante, the Dungeons & Dragons in-world card game, comes the perfect dice game for D&D players and characters alike. With a roll of the dice, you determine whether to hurl a mug of ale at the warbling bard or smash a chair over the drunken barbarian's back. Treachery and chaos abound, as every game promises a new and hilarious tavern brawling experience. Inside every Inn Fighting box you'll find a rules sheet, a set of 6 special six-sided dice, 1 twenty-sided die, and 52 character cards. Choose a character, trade some dice rolls with your friends, and see who's left standing in the end!
Minimum Age: 12
Minimum Players: 3
Maximum Players: 6
Boardgame Atlas: Link
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Wizards of the Coast |
Dice, Fantasy, Fighting, Party Game |
2007 |
1 |
|
Port Royal
Will you become the richest, most notorious merchant in Port Royal? Or will you end up with an empty cargo hold?
Players vie to hire the best Admirals, Sailors, Traders, and Mademoiselles to expand and fortify their vast shipping empires! On your turn, you'll push your luck to amass the most wealth or to hire the best characters ? but if you push it too far, you get nothing, so be wary.
Gamers have loved Port Royal, or its Austrian counterpart Handler der Karibik, since the game's European release. It won the Wiener Spiele Akademie Game Designer Award for 2013, and in 2015 became the Vuoden Peli Family Game of the Year. Now it's available in the U.S.! Offer your customers this quality, formerly elusive title that offers push-your-luck decision making, resource management, and plenty of player interaction, all in one clever deck of cards.
Minimum Age: 8
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Pegasus Spiele |
Card Game, Nautical, Pirates |
2014 |
1 |
|
Roll For The Galaxy
Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins!
This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the the feel of the original game.
Minimum Age: 13
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Rio Grande Games |
Civilization, Dice, Economic, Expansion, Exploration, Sci-Fi |
2014 |
1 |
|
Terra Mystica
In Terra Mystica, players govern one of 14 factions seeking to terraform and colonize the landscape in their favor in order to build structures and preserve their race and culture.
Upgrade structures to provide even more resources, like workers, priests, money, and power, erect temples to gain expanded influence in the four cults of Fire, Earth, Water, and Air, and fortify your stronghold to activate your group's special ability. Will your people prosper, persevere, and stand the test of time in Terra Mystica!
Minimum Age: 12
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Z-Man Games |
Economic, Fantasy |
2012 |
1 |
|
The Networks: On The Air Expansion
Expand your copy of The Networks with On the Air, which offers all sorts of extra stuff for fans of the game. this expansion contains New Season 4-5 Shows that grant strange powers, new Stars, Ads, and Network Cards, some blank Shows and Stars for you to customize your copy of the game with, and even stickers that you can apply to your scorning and turn order tokens!
Minimum Age: 13
Minimum Players: 1
Maximum Players: 5
Boardgame Atlas: Link
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Formal Ferret Games |
Expansion |
|
1 |
|
CV
Ever wanted to reset the clock? Now's your chance! Have you ever wondered who you would have been if your life had gone differently? How would you direct your life if everything were up to you? Would you be a world traveler, a magician...or just a lazy bum?
CV means curriculum vitae - your resume - and in the dice and card game CV you will lead a character through his entire life, making many choices about friends, relations, jobs and activities. Everything is possible: a dream job, new relationships and skills. You can be whoever you want!
Gameplay is built around the Yahtzee-style dice rolling and re-rolling system. On their dice, players are trying to roll sets of symbols that allow them to acquire cards; each round these cards give benefits of some kind, such as new symbols and special abilities. At the end of the game, each kind of card scores points for the player.
Minimum Age: 10
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Passport Game Studios |
Card Game, Dice, Humor |
2013 |
1 |
|
Wingspan: Oceania Expansion
In this second expansion to Wingspan, we feature the colorful and awe-inspiring birds of Oceania. The Oceania bird cards are designed to be shuffled into the bird cards from the base game, with or without other expansions.
This expansion includes new player mats and a new food type, allowing players to explore different strategies in this new environment. It also includes new bonus cards and more end-of-round goals, as well as a new color of egg.
Featured Components
- 1 box (296x215x40mm; total weight: 1.4 kg)
- 15 egg miniatures (yellow)
- 5 player mats
- 5 wooden dice
- 69 nectar tokens
- 5 bonus cards (57x87mm)
- 4 goal tiles
- 95 bird cards (57x87mm)
- 1 scorepad
- 1 reference tile
- 1 Automa rulebook
- 7 Automa cards (57x87mm)
- 1 core rulebook with appendix
Copyright 2019 Stonemaier LLC. Wingspan is a trademark of Stonemaier LLC. All Rights Reserved. This content is not authorized for posting on Steam.
Minimum Age: 10
Minimum Players: 1
Maximum Players: 5
Boardgame Atlas: Link
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Stonemaier Games |
Animals, Economic, Educational, Expansion |
2020 |
1 |
|
Endeavor: Age of Sail
In Endeavor: Age of Sail, players strive to earn glory for their empires. Sailing out from Europe and the Mediterranean, players will establish shipping routes and occupy cities the world over. As they do so, players will leverage their growing industry, culture, finance, and Influence, building their engine and extending their reach into the far-flung regions of the world.
Minimum Age: 13
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Burnt Island Games |
Exploration, Nautical, Renaissance |
2018 |
1 |
|
A Feast For Odin
Delve into the world of Vikings and dabble in trading, hunting, raiding, pillaging, plundering, and raiding some more. Build houses, explore new worlds, and every round, have a feast in Odin's name.
The large variety of actions and occupations guarantees your Notherners long-lasting fun, with each game creating a new world on your player board!
Minimum Age: 12
Minimum Players: 1
Maximum Players: 4
Boardgame Atlas: Link
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Z-Man Games |
Economic, Medieval |
2016 |
1 |
|
War Chest
The king's greatest friend had been an old general who had advised him and helped him protect his kingdom. He handed the new father a chest. "This is not for you my King, this is for your child. There will come a day when rule will be passed on to this young one. The respect you have earned will not be given to your children - it will be earned. In this simple chest is everything a leader needs to become a strategist and general. It will be seen as a game by the child, but, in truth, is preparation for ruling the land and surviving the tests of battle that will surely come."
War Chest is a simple to learn, yet highly re-playable and exciting war game, where each player controls a unique army. It combines drafting, with an elegant army composition mechanic. Each player plays with different units, requiring you to develop alternate strategies to balance the need to recruit more troops, offset your losses and effectively maneuver your soldiers.
Minimum Age: 14
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Alderac Entertainment Group |
Medieval, Wargame |
2018 |
1 |
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Underwater Cities
Minimum Age: 12
Minimum Players: 1
Maximum Players: 4
Boardgame Atlas: Link
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Delicious games |
Eurogame, Sci-Fi, Strategy |
2018 |
1 |
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Pandemic: In The Lab Expansion
In Pandemic: In the Lab, the second expansion for Pandemic, you will use a new game board that allows you to move the pawns in a laboratory. The goal of this activity is the same as in the base game – finding cures for diseases – but this time in a new way. Behind sealed bio-hazard doors, scientists race against time to sequence diseases, take samples, and test cures.
Pandemic: In the Lab includes four new roles, new Virulent Strain events, and a Worldwide Panic Mutation scenario. Players can compete individually or on rival teams (when playing with four or six players). Can your team work together in the lab to save humanity?
Pandemic: In the Lab requires the base game. Two of the 3 scenarios also require Pandemic: On the Brink to play.
Part of the Pandemic series.
Minimum Age: 8
Minimum Players: 1
Maximum Players: 6
Boardgame Atlas: Link
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Z-Man Games |
Environmental, Expansion, Medical, Science Fiction |
2013 |
1 |
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Cutthroat Caverns Deeper And Darker Expansion 1
The first expansion to Cutthroat Caverns, Deeper & Darker adds fifteen new monsters to hinder your quest to escape alive with the Sacred Item of Unimaginable Marvel...which means fifteen new monsters to use against your "friends" that are trying to escape with your artifact. It also adds some impact to character choice--each now has a unique ability, usable once per game, that might give you that special push that you need to make sure that you're the one left standing with the most Prestige when the dust settles.
Minimum Age: 12
Minimum Players: 3
Maximum Players: 6
Boardgame Atlas: Link
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Smirk & Dagger |
Adventure, Card Game, Expansion, Fantasy, Fighting, Humor |
2007 |
1 |
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Between Two Cities
Between Two Cities is a partnership-driven, tile-drafting, city-building game for 1-7 players that plays in about 20-25 minutes. You work with the player on your left to build one city center while simultaneously working with the player on your right to build a second city center. At the end of the game, your final score is that of the lower scoring city you helped to build, so you have to share your attention and devotion equally between two cities.
Minimum Age: 8
Minimum Players: 1
Maximum Players: 7
Boardgame Atlas: Link
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Stonemaier Games |
City Building, Negotiation |
2015 |
1 |
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Brass Deluxe Edition
Brass is set in Lancashire, England in the 18th Century. The world is about to change from Medieval to Modern - also known as the Industrial Revolution. Can you take advantage of this time of transformation? What strategy will you follow? Build cotton mills? Develop new technologies? Dig canals? Produce coal, or maybe steel? There is no simple answer and the opportunities that arise will be different in each game you play as you move through the Canal and Railway periods, making the best return you can from your investments - just in time to snatch the next opportunity from under the noses of your rivals.
Brass is a tactical game in which you need to ensure that the industries you create are sustainable, making Brass unique and endlessly fascinating. It's an excellent game for experienced and dedicated game players as well as those interested in strategic multi-layered games of history.
Minimum Age: 13
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Eagle-Gryphon Games |
Economic, Industry/Manufacturing, Transportation |
2007 |
1 |
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Domaine
In Domaine, players form domaines by placing walls on the modular board to enclose territory. Completed domaines can then be expanded, even into your opponents'. Protect domaines by placing knights, which resist expansion.
Actions are taken by playing cards that have a cost associated with them. Gain money by selling cards and controlling mines. Sold cards can be acquired by other players.
Players score points based on the quantity and type of terrain enclosed in their domaines, as well as by controlling many mines of a single type. The winner is the first player to cross a specific point threshold or the player with the most points when the card deck runs out.
Minimum Age: 12
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Mayfair Games |
Medieval, Territory Building |
2003 |
1 |
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Galaxy Trucker
Corporation Incorporated is an interplanetary construction firm that builds sewer systems and low-income housing on the less-developed planets of the Galaxy. For years, Corp Inc. has tottered on the brink of bankruptcy: transporting building materials to the edge of the Galaxy, where the need for their services is greatest, is a risky business.
The company was saved by a few visionaries on the board of directors. Instead of shipping materials to the Periphery, they reasoned, why not build the materials into spacecraft and let them ship themselves? Furthermore, why hire pilots if there are nut-cases who will do it for free?
That's where you come in. Just sign the contract, and you gain unrestricted access to a Corp Inc. Warehouse. Build your own space ship from the available prefabricated components, and fly it to the Periphery. Of course, you may have to eat a loss, but any profits you make along the way are yours to keep, and Corporation Incorporated will pay you a bonus for quick delivery.
It's possible that you will end up with an insurmountable debt and finish your days panhandling on the streets of Deneb III, but if Lady Luck should smile upon you, you just might find yourself among the 10 billion richest people in the Galaxy!
Minimum Age: 14
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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Czech Games Edition |
Humor, Puzzle, Sci-Fi, Transportation |
2007 |
1 |
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Civilization: Wisdom and Warfare Expansion
The Wisdom and Warfare expansion for Sid Meier's Civilization: The Board Game introduces a new optional combat system, plus Social Policies to help you build your fledgling empire even more effectively. With six brand new civilizations, new map tiles, and more exciting options, your budding empire will become greater than you ever imagined!
The second expansion for Sid Meier's Civilization: The Board Game adds even more new options to this much-loved game
Minimum Age: 14
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Fantasy Flight Publishing |
Expansion |
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1 |
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Lost Cities
Who will discover the ancient civilizations?
Two explorers embark on research journeys to remote corners of the world: the Himalayan mountains, the Central American rainforest, the Egyptian desert, a mysterious volcano, and the bottom of the sea. As the cards are played, the expedition routes take shape and the explorers earn points. The most daring adventurers make bets on the success of their expeditions. The explorer with the highest score after three rounds of expeditions wins. The rules of the game are simple, but beware: The lost cities hold many unseen mysteries!
Minimum Age: 10
Minimum Players: 2
Maximum Players: 2
Boardgame Atlas: Link
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Thames & Kosmos |
Card Game, Exploration |
1999 |
1 |
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Machi Koro
Nominated for the 2015 Spiel des Jahres award.
Machi Koro is a fast-paced, dice-rolling city builder. in the game, players compete to be the first person to build up their simple village into a sprawling metropolis. Originally designed and released in Japan, Machi Koro has developed a dedicated fan-base around the world. Excited fans have been eagerly anticipating an English translation, and the game has already garnered a "seal of excellence" from The Dice Tower among many other accolades.
Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments and build public works, and steal from your neighbors coffers. Just make sure they aren't doing the same to you! Machi Koro is a fast-paced light-hearted game for you and up to 3 friends. They say you can't build Rome in a day, but Machi Koro will can be built in under 30 minutes!
Minimum Age: 10
Minimum Players: 2
Maximum Players: 4
Boardgame Atlas: Link
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IDW Games |
Card Game, City Building, Dice |
2012 |
1 |
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Princes of Florence
Players attract artists and scholars trying to become the most prestigious family in Florence. Each player is given a palace grid and reference chart and attempts to gain the most victory points after seven rounds. Scoring victory points can be done in a variety of ways although most will be earned by playing profession cards to generate work points. There are a variety of professions such as astronomers, organists and architects. Each is attracted to a particular combination of building, landscape feature, and social freedom. The more the player can match these preferences then the more work points are generated. If a player satisfies the minimum requirement of work points, which increases each round, then the work can be created and the player can then trade the work points for cash and/or victory points.
Minimum Age: 12
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Rio Grande Games |
City Building, Renaissance |
2000 |
1 |
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Roll Through The Ages: The Iron Age
Roll Through the Ages: The Iron Age, a sequel to the highly-awarded Roll Through the Ages: The Bronze Age, lets you build an Iron Age civilization in under an hour! Do you build provinces, raise armies, and conquer barbarians or build ports and ships to gain trade goods? Explore the strategies of Greece, Phoenicia, and Rome as you erect monuments, fend off disasters, and strive to feed your people.
Roll Through the Ages: The Iron Age gives players different ways to build their empires: the Trade and Naval strategies of the Phoenicians, the conquests of Alexander the Great, and the engineering prowess and gradual absorption of new provinces by the Roman Republic.
Grab those dice — including the Fate die — and prepare to build the greatest empire as you continue to roll through the ages!
Minimum Age: 10
Minimum Players: 1
Maximum Players: 4
Boardgame Atlas: Link
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Gryphon Games |
Ancient, City Building, Civilization, Dice |
2014 |
1 |
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Terraforming Mars
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level and the ocean coverage until the environment is habitable. In Terraforming Mars you play one of those corporations and work together in the terraforming process, but compete in doing the best work, with victory points awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar systems and other commendable achievements. The players acquire unique project cards, which represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, and establishing greenhouse gas industries to heat up the atmosphere. You compete for the best places for your city tiles, ocean tiles and greenery tiles. When the terraforming process is complete, the player corporation with the most victory points wins.
Minimum Age: 12
Minimum Players: 1
Maximum Players: 5
Boardgame Atlas: Link
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Stronghold Games |
Sci-Fi |
2016 |
1 |
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Ticket To Ride
Ticket to Ride is a cross-country train adventure game. Players collect train cards that enable them to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway. So climb aboard for some railroading fun and adventure. You've got a Ticket to Ride!
October 2, 1900 -- it's 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a 20,000 bet that he could travel Around the World in 80 Days. Now at the dawn of the century some old friends have gathered to celebrate Fogg's impetuous and lucrative gamble -- and to propose a new wager of their own. The stakes: $1 million in a winner-takes-all competition. The objective: to see the most cities in North America -- in just 7 days.
-Spiel Des Jahres 2004(German game of the year)
-As d'Or Cannes 2004 (French game of the year)
-Game of the year 2004 - Japan
-Game of the year 2004 - Sweden
-Game of the year 2004 - Finland
-Diana Jones Excellence in Gaming Award 2004
-Origins Award Winner - Best Board Game 2005
-Game of the year 2004 - Spain
-Parent's Choice Foundation Silver Medal 2004
Minimum Age: 8
Minimum Players: 2
Maximum Players: 5
Boardgame Atlas: Link
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Days of Wonder |
Eurogame |
2004 |
1 |
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Lords of Waterdeep: Scoundrels of Skullport
Scoundrels of Skullport adds two new expansions to the Lords of Waterdeep board game -- Undermountain and Skullport -- inspired by the vast dungeon and criminal haven under Waterdeep. Players can choose to include one or both expansions in a Lords of Waterdeep game. The expansions also allow the addition of a sixth player.
The Skullport expansion adds a new resource to the game: Corruption. The Undermountain expansion features bigger quests and more ways to get adventures. Scoundrels of Skullport also includes new Lords, new Buildings, and set-up materials for a sixth player.
Minimum Age: 12
Minimum Players: 2
Maximum Players: 6
Boardgame Atlas: Link
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Wizards of the Coast |
Dungeons & Dragons, Expansion |
2013 |
1 |
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Dune: Imperium – Rise of Ix
Rise of Ix will focus on the technocratic society of Ix, and adds new Imperium, Intrigue, and Conflict cards to the game. Six new leaders across three Houses will also be added.
Rise of Ix will also add brand new mechanics to Dune: Imperium, including dreadnoughts and Ixian Technology tiles.
Dreadnoughts are mighty war machines that enter combat like troops, but pack even more firepower, and are indestructible! Dreadnoughts can also temporarily take control of locations on Arrakis. These powerful units will cost players Solari to construct, so decisions on how to prioritize spending are key.
Ixian Technology tiles can be acquired for spice, and unlike cards, do not shuffle into players decks. The tiles are instead placed directly in front of a player, where they provide a permanent upgrade to abilities.
- From the Publisher
Minimum Age: 13
Minimum Players: 1
Maximum Players: 4
Boardgame Atlas: Link
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Dire Wolf Digital |
Expansion, Movies / TV / Radio theme, Novel-based, Political, Sci-Fi |
2021 |
1 |
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Everdell
Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host - you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?
Everdell is a game of dynamic tableau building and worker placement.
On their turn a player can take one of three actions:
a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions.
b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.
c) Prepare for the…
Minimum Age: 14
Minimum Players: 1
Maximum Players: 4
Boardgame Atlas: Link
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Game Salute |
Animals, Card Game, City Building, Fantasy |
2018 |
1 |