Derek Gour
Derek is a Toronto-based game designer spanning tabletop and video games. His goal is to craft thoughtful games that blur genre lines. Games that have influenced him range from roleplaying classics like Burning Wheel and Apocalypse World to computer strategy gems like Civilization and Crusader Kings. Derek is the creator of the Hope Inhumanity tabletop card game, and his new project is Wheat and Wrath, a survival city builder with villagers made of straw.