Nicole Winchester’s secret is the same as The Hulk’s – she’s always angry.
She played her first D&D adventure at age six, joined the cast of a Vampire: The Masquerade-inspired improv show when she was eighteen, then grew up to be an ‘international larper of mystery,’ participating in epic roleplay adventures around the world. A narrative designer who has written for Philadelphia’s Pseudonym Productions, Green Ronin Publishing, Dziobak Larp Studios, John Wick Presents’ 7th Sea, The Fate Codex, the Toronto Star and more, she is also the event lead for Canada’s first festival for larp and immersive art, Embodied.
Nicole is a co-founder of Fair Escape Studios, a DM for hire at Storm Crow Manor, an award-winning social media storyteller, and a veteran of three Olympic Games with CBC Sports. She has been @noizangel everywhere online for longer than she will admit.
Rach Shelkey is a game designer, writer and podcaster living in Toronto, Ontario, Canada. Her love of tabletop gaming comes from her lifelong fascination with experimental media and culture; strange and quirky indie games are her jam, although she also has a big soft spot for West End Games Star Wars. She co-hosts the podcast +1 Forward, where she discusses game systems that are Powered By The Apocalypse.
Sarah Doom (she/her) is the author of the tabletop role playing game Velvet Glove and co-author of Bluebeard’s Bride. She has been designing role playing games with Magpie Games since 2016, and has done freelance work for several games such as: Kids On Bikes, The Baby Bestiary 1 & 2, and Kult: Divinity Lost. She got her start in the role playing game industry doing illustration and layout, and was lost to game design after that.
Sarah currently lives in St. Louis with her husband, son, and cranky elder cat, Phooka. She can be found at various gaming conventions every year.